Moon Rover

February 1, 2012

Here is a quick sketch/painting I started a while back playing around with different textures and compositions. Might go back and turn this into a full color painting someday.



Happy New Year!

January 3, 2012

Hope everyone had a great Christmas and New Years! Here’s a painting showing those hoverbot minions working away in a hallway of some sort. This painting is the biggest I’ve ever done, about 7500 pixels wide! Entire thing was painted in CS4 with a quick Rhino model to help set up perspective.



December 9, 2011

Started this one a long time ago, just finished it up recently.


October 11, 2011


Another busy school year has started, and here is my first project from my product design class. We each had to design a podium that could fit a computer on it, be made almost exclusively from flat stock, be manufactured on a 3-axis CNC machine, and be built for under $500 (excluding labor costs). Here are some renders of the design I came up with. I’ll post a few of the technical drawings for it as well, but I won’t bother posting all of them, as some really aren’t that exciting to look at. Modeled in Rhino, rendered in Octane, post-processing in Photoshop. Illustrator was used for the technical drawings. Enjoy!


August 25, 2011

This was a fun assignment, also for the video game. First part was to do a paint over of this little welding bot, so the texture artists would have something to work off of. The second part was to blow him up and show what he would look like once dead.

Hoverbot Minion

August 2, 2011


I’m really excited to say that I’ve been chosen to work on a video game as a concept artist for a company called “Ironbelly Studios”. I’ve been working with the team for about 7 weeks so far and it has been an awesome experience. The game itself we are hoping to release on Steam in about 6 months, so as it progresses I’ll be posting some of the pieces I’ve been working on.

There are going to be some larger hoverbots in the game and these are the little guys that will fly out of it and will swarm and attack the player at close range.

Like the title says, these were both done for my figure drawing class last semester.

In the first one, we had to draw a person with their body open and their organs outside exposed. Conte and charcoal on paper.

The second one had similar instructions, except we were to draw a person without any organs at all, as if they were deflated. Also conte and charcoal on paper.




July 5, 2011


I’m not entirely sure what happened to the month of June. Or May for that matter, but the good news is I’ll be updating this blog weekly again. Here are a couple drawings from my Art 340 class last semester:

The first one is 38 x 50 inches done in charcoal and colored conte. The assignment was to put an animal in a human pose.

The second one is done entirely with black and white conte on dark grey paper. The assignment was just to draw 3 of the same animal in perspective.

Canopy Pet Bed

May 8, 2011

This design project was to create a pet bed/resting area in the style of a modern architect or architect group. Working with Eric Chiang, this is the design we came up with. It is based on the “Meera House” by Guz Architects. Constructed with MDF, the surfaces are finished with charcoal grey arborite. The scratching surface is a sisal mat cut to size, and the pillow was custom made. Took about 117 hours between the two of us to design and construct. 30 x 23 x 16 inches.

Final project for one of my design classes. We had to take an existing watch, model the strap exactly in Rhino, and then redesign a new face for it. These are all renders, the final picture being the redesign sitting beside a photo of the actual watch. 300,000 polygon count. Modeled in Rhino, rendered in Shot. Post processing done in Photoshop. Enjoy!